CAGD 495 - Sprint Blog 2
I am the 2D artist on the team that is creating Little Arthur. Over the course of this sprint, I continued working on assets that I had begun working on during the first sprint, finishing those and moving on towards UI icons for the player to view in-game. I completed a total of 9 points across 7 cards, which is an improvement from the previous sprint–however, it is still not quite at the pace that I am aiming for in order to have a personally successful sprint. This sprint was challenging for me because the first set of work that needed to be done was straightforward, but involved a lot of time commitment due to the importance of the card. I was tasked with creating an illustration of an imagined scene from the game for the background of the main menu. This card was broken up into three stages–sketch, color blockout, and final render. The sketch went smoothly. I produced two sketches of possible main menu backgrounds, which I then got approval from Robert to move forward w...